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AI Insights · Timothy · April 2024

Top 5 Idle RPG Apps on Android in Germany - Q1 2024

Explore the performance of the top 5 Idle RPG applications on the Android platform in Germany during Q1 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Idle RPG Apps on Android in Germany - Q1 2024

The first quarter of 2024 showcased intriguing trends for the top 5 Idle RPG applications on the Android platform in Germany. Here’s a detailed look at their performance:

Legend of Mushroom, published by Joy Nice Games, showed a remarkable surge in weekly revenue, starting at around $40.8K and peaking at approximately $224K by the end of March. Weekly downloads saw a significant boost mid-month, reaching 73.4K in the week of March 11 before settling to 25.8K by the end of the month. The game also experienced a steady increase in weekly active users, peaking at 92.9K in the week of March 18 before slightly declining to 81.7K by March 25.

Idle Heroes from DHGAMES maintained a consistent performance throughout the quarter. Weekly revenue fluctuated, starting at $39.2K and seeing a peak of $53.2K in mid-February, before ending the quarter at $20.6K. Downloads remained stable, averaging around 600 per week. The game’s active user base held steady, with minor fluctuations, ending the quarter with approximately 7.8K weekly active users.

Nobody's Adventure Chop-Chop, published by 37GAMES GLOBAL, saw a gradual decline in weekly revenue, starting at $19.8K and dropping to $7.8K by the end of March. Weekly downloads showed a similar trend, peaking at 14.2K in mid-January and decreasing to 675 by the end of the quarter. Despite this, the game maintained a relatively stable active user base, with a slight decrease from 22.5K in mid-January to 11K by the end of March.

Overmortal from LTGAMES GLOBAL experienced varying weekly revenue, starting at $9.6K, peaking at $12.9K in mid-February, and ending the quarter at $6.5K. Weekly downloads were inconsistent, with notable spikes at the beginning of February (3.2K) but dropping to as low as 247 by the end of March. Active users followed a similar pattern, peaking at 6.1K in mid-February and declining to 3.7K by the end of the quarter.

Temple of Shadows by MsyGame showed steady growth in weekly revenue, starting at $5.7K and peaking at $10.7K in mid-March before slightly dropping to $7.2K. Downloads remained relatively low and stable, averaging around 1.7K per week. The game’s active user base showed a gradual increase, peaking at 6.3K in early March and ending the quarter with around 6.3K weekly active users.

All data comes from Sensor Tower, where more detailed insights can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024